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Devlog
Submission to BOSS RUSH JAM 2024
Disassembly Line
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Devlog
Brushing Up Our Game Post Jam + Lessons Learned
February 14, 2024
by
divadzeng(The Phlatest Phish)
3
Hi Yall. It has been one week since we submitted for the Boss Rush Jam, and I thought I should post about some of the lessons we've learned/feedback we've implemented. The theme for this jam was Excha...
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Final Boss
February 05, 2024
by
divadzeng(The Phlatest Phish)
Added the Angel, a final boss of sorts alongside a subsequent endless mode...
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Added cerberus
February 04, 2024
by
divadzeng(The Phlatest Phish)
1
Added a cerberus boss from some much needed difficulty and progression...
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Bug fixes and nerfing ng+ buffs
February 04, 2024
by
divadzeng(The Phlatest Phish)
#2d, #rogue-like
The hopeless and unstable buff have now been nerfed also fixed bugs to do with switching items and added more sfx...
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New Build for Disassembly Line(added SFX , bug fixes, and improved subsequent runs)
February 04, 2024
by
divadzeng(The Phlatest Phish)
-Game auto begins new run -Added SFX -Fixed bugs...
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Adding replayability
February 04, 2024
by
divadzeng(The Phlatest Phish)
#rogue-like
Some players thought our game (despite being a roguelike) lacked variation between playthroughs. So players can now pick up perks on subsequent playthroughs these perks often come with hefty negatives...
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Disassembly Line ver.0 Submission for the Bossrush Jam
February 03, 2024
by
divadzeng(The Phlatest Phish)
#2D, #Topdown, #rogue-like
As the title states, we plan to submit this game to the bossrush jam. It's a topdown roguelike (think TBOI or Smash TV) You are a death row inmate, tasked with fighting through a gauntlet of bosses to...
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